SOUND OF CINEMA - 221. VIDEO GAME MUSIC (320kbs-m4a/134mb/59mins)
BBC Radio 3 broadcast: 27th October 2018
Matthew Sweet presents a special programme from the current "Video Games: Design/Play/Disrupt" exhibition at the Victoria and Albert Museum in London exploring the nature and function of modern video gaming music.
Matthew is joined by curator Kristian Volsing and composer and gaming expert Stephen Baysted ("ProjectCARS; "World Of Speed"; Need For Speed: Shift") to discover more about composing music for the medium, the function of music in games, and the current state of gaming itself. Including:
Journey (Austin Wintory)
The Last of Us (Gustavo Santaolalla)
No Man's Sky (65DaysofStatic)
Overwatch (Derek Duke/Neal Acree)
Assassins Creed III, SimsAnimals (Winifred Phillips)
Zelda (Koji Kondo)
Cuphead (Kristofer Maddigan)
Red Dead Redemption (Woody Jackson)
Koji Kondo - Legend Of Zelda (1986) - Suite [X5 Music Group]
Gustavo Santaolalla - The Last Of Us (2013) - Title Theme [Naughty Dog]
Derek Duke - Overwatch (2016) - Overture / Rally Of The Heroes [Blizzard Entertainment]
65DaysofStatic - No Man's Sky (2016) - Heliosphere [Laced]
Austin Wintory - Journey (2012) - Apotheosis [Sumthing Else Music Works]
Winifred Phillips - Assassin's Creed III: Liberation (2012) - Main Theme [Ubisoft Music]
Stephen Baysted - Project Cars 2 (2015) - Guts And Glory (Radio Edit) [Redrocca]
Richard Jacques - James Bond 007: Blood Stone (2010) - M Puts Her Trust In Bond
Kristofer Maddigan - Cuphead (2017) - Don't Deal With The Devil / One Hell Of A Time [StudioMDHR Entertainment Inc.]
Bill Elm - Red Dead Redemption (2010) - Theme [Rockstar Games]
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